Alice is an innovative block-based programming environment that makes it easy to create animations, build interactive narratives, or program simple games in 3D. Unlike many of the puzzle-based coding applications Alice motivates learning through creativite exploration. Alice is designed to teach logical and computational thinking skills, fundamental principles of programming and to be a first exposure to object-oriented programming. The Alice Project provides supplemental tools and materials for teaching using Alice across a spectrum of ages and subject matter with proven benefits in engaging and retaining diverse and underserved groups in computer science education.
The collections document the Information Age in the United States and its ongoing impact on society, from 1921 through 2010, with the bulk of the material from 1945 through 1998. The collections contain correspondence, memoranda, business plans, laboratory notebooks, marketing material, computer manuals, conference proceedings, near print newsletters, rare market studies, and still and moving images. There are records and personal papers from corporations, CEOs, computer science luminaries, female entrepreneurs and inventors, and enthusiastic collectors. Scholars, historians, peer institutions, and the public now have unprecedented access to these unique records of the Information Age.